GLAVENUS ABILITIES Sharpness: 0/7 Your tail starts out sharp. When your sharpness becomes 7, your tail becomes hot for the next 4 rounds; your Tail attacks deal double damage, and you take 1 more damage from Precision attacks. At the end of the 4th round after your tail became hot, it becomes dull; your Tail attacks deal 1 less damage. Use Sharpen to reset your tail. CARDS Double Snap Attack, Melee, Precision Deal 1 damage twice. If Bursa Ignition is in play, this gains "Linger: Deal 2 damage on the next 2 rounds." Lava Spit Attack, Ranged Deal 2 damage. If Bursa Ignition is in play, deal 4 instead. Linger: Deal 2 damage next round. Bursa Ignition Buff Lingers for 4 rounds. When you take damage from a Precision attack, reduce the duration by 1 round. Tail Slam Attack, Melee, Tail Deal 3 damage. Gain 2 sharpness. Tail Roundslash Attack, Melee, Tail Slow (This takes 2 rounds to play, and can't be staggered next round.) 2nd Round: Deal 6 damage. Gain 6 sharpness. Sharpen Status, Recover Recover a Tail card. If your tail is dull, it becomes sharp and your sharpness becomes 0. Otherwise, gain 3 sharpness. Roar Status, Roar Stagger (Negate your opponent's played card.) Gain 2 sharpness. Sleep Status, Recover Vulnerable 2 (If you would take damage this round, increase it by 2.) Recover this and up to 4 other cards. MIZUTSUNE ABILITIES Bubbleblight: Cards with Bubble linger for one round. If play another card with Bubble next round, you'll stagger your opponent's attack. CARDS Double Snap Attack, Melee, Precision Deal 2 damage twice. Tail Slam Attack, Melee Deal 4 damage. Water Beam Attack, Ranged, Precision Slow (This takes 2 rounds to play, and can't be staggered next round.) 1st Round: Deal 4 damage. 2nd Round: Deal 4 damage. Bubble Spit Attack, Ranged Bubble Defend 1 (If you would take damage this round, decrease it by 1.) Deal 2 damage. Tail Sweep Attack, Melee Bubble Deal 3 damage. Big Bubble Status Bubble Linger: Opponent has Weak 2 and Vulnerable 2 next round (If they would deal damage, decrease it by 2. If they would take damage, increase it by 2.) Tail Flip Attack, Melee If your opponent played a status, stagger it. Deal 2 damage. Sleep Status, Recover Vulnerable 2 (If you would take damage this round, increase it by 2.) Recover this and up to 4 other cards.